AI roast battle that weaponises your secrets against you. Six modes. One outcome.
⚡
PRISMA ARMOR
TWIN-STICK TANK COMBAT · TACTICAL RPG
Command a modular neon war machine across procedurally generated crystal battlefields. Shoot parts off enemies. Loot them. Build your perfect tank. Repeat infinitely.
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// LIVE PREVIEW
// AVAILABLE NOW — WINDOWS
TRASH TALK
WINDOWS EDITION
An AI roast battle game that learns to destroy you personally. Fill in your Dossier and watch the AI weaponise your own life against you. Six difficulty modes, BSM mode, 54 achievements, global leaderboard.
🔒 SECURE CHECKOUT📧 INSTANT DELIVERY↩ 14-DAY REFUND*🌍 VAT INCLUDED
FEATURES
🤖 AI & GAMEPLAY
▸Powered by Claude AI — adapts and learns your weaknesses
▸Dossier system — feed it your personal secrets
▸Six difficulty modes from Beginner to Black Superman
▸BSM mode — no restrictions, maximum destruction
▸Rage-O-Meter builds as the battle intensifies
🏆 PROGRESSION
▸54 achievements across Bronze, Silver, Gold and Platinum
▸Hidden achievements to discover
▸Global leaderboard — ranked scores by mode
▸Bank points to unlock higher difficulty tiers
▸Fully offline — no internet required to play
ROADMAP
SHIPPED
✓ Six difficulty modes
✓ Claude AI integration
✓ Dossier system
✓ 54 achievements
✓ Global leaderboard
IN PROGRESS
⟳ Android build
⟳ Voice roast mode
⟳ Multiplayer lobby
⟳ Custom AI persona builder
PLANNED
○ Mac / Linux port
○ Major storefront release
○ Tournament mode
○ Twitch integration
// DIGITAL STIMULUS — NEXT RELEASE
PRISMA ARMOR
TWIN-STICK TANK COMBAT · TACTICAL RPG — IN DEVELOPMENT
Prisma Armor is an infinitely replayable top-down twin-stick tank combat game set in a luminous crystal universe. You command a crew-operated modular tank — deployed by dropship, extracted by dropship — across procedurally generated battlefields. Every enemy tank is fully modular. Shoot their barrel off. Rip their turret loose. Rig the parts, haul them back, and build them into your own war machine.
Between firefights your crew briefly dismounts to mine crystals or salvage fallen parts. Find a derelict structure and the whole crew exits the tank and enters on foot as a squad. Back at the hangar you craft, disassemble, and install. A 500+ node skill tree and limitless modular configurations mean no two playthroughs feel alike.
STATUS: ACTIVE DEVELOPMENT
ENGINE: TBD (PROTOTYPE: HTML5 CANVAS)
GENRE: TOP-DOWN TWIN-STICK TANK COMBAT / TACTICAL RPG
PLATFORMS: WINDOWS · MACOS · LINUX
MONETISATION: COSMETIC-ONLY IN-GAME STORE — NO PAY-TO-WIN. EVER.
RELEASE: ████ TBD — SHIPS WHEN READY
// WISHLIST TO BE NOTIFIED ON LAUNCH
// YOU'RE ON THE WISHLIST
CONFIRMED FEATURES
🎯 COMBAT & LOOT
▸Top-down twin-stick tank combat — turret and hull move independently
▸Every enemy tank is fully modular — shoot off parts and loot them mid-battle
▸20+ enemy types across 4 distinct biomes, each with unique behaviours
▸14 named bosses — 3 phases each, destroy their parts mid-fight to strip abilities
▸Procedurally generated battlefields — mission selection after every engagement
🔧 BUILD & PROGRESSION
▸500+ node skill tree with 100 skill points — sniper, brawler, bio-carrier, AOE artillery
▸Hangar crafting system — disassemble salvage, craft new parts, install and personalise
▸Level 1–100 progression with Prestige endgame — Level 100 is a visible veteran milestone
▸Named crew of 10 characters — each with a distinct role, voice, and personality
▸Cosmetic-only in-game store — no pay-to-win, no gameplay advantages for sale, ever
🌌 THE CRYSTAL UNIVERSE
▸No rock. No soil. Everything is crystallised light — continent-sized prismatic Shards floating in the void
▸4 distinct biomes — each with unique damage types, status effects, and enemy compositions
▸Neon wireframe rendering — colour is the primary readability system; every faction a distinct hue
▸Tank movement leaves ripple trails; explosions send colour waves spreading for up to 10 seconds
▸Action-comedy tone with genuine story — The Remodulighter Drive narrative arc spans all 100 levels
👥 CREW & EXPLORATION
▸Your crew is always inside the tank — Gunner, Mechanic, Engineer, Medic, Navigator and more
▸Designated crew briefly dismount to mine Crystal Nodes or rig salvage — immediate return, no wandering
▸Derelict Exploration Mode — find a derelict structure and the whole crew enters on foot as a squad
▸Achievements, Faction Ranks, and unlockable Titles — displayed on your profile
▸Cloud saves — your progress and build follow you across devices
DEVELOPMENT ROADMAP
PHASE 1 — COMBAT CORE
⟳ Twin-stick tank movement
⟳ Modular tank destruction
⟳ Part loot & salvage system
⟳ Neon wireframe rendering
PHASE 2 — WORLD BUILD
○ Procedural map generation
○ Standard Shard biome
○ 20+ enemy types & AI
○ Derelict exploration mode
PHASE 3 — DEPTH
○ 500+ node skill tree
○ Full crew system (10 chars)
○ 14 named boss compendium
○ Hangar crafting system
PHASE 4 — LAUNCH
○ All 4 biomes fully realised
○ Full narrative arc (Lvl 1–100)
○ Prestige endgame system
○ PC release — Win/Mac/Linux
POST-LAUNCH
EXPANSION
// DETAILS TBA
○ New biome — details TBA
○ Additional bosses & enemy types
○ Expanded story content
○ New crew members
○ More intel released post-launch
████████████████
// NO DATES — SHIPPED WHEN READY · WISHLIST TO GET NOTIFIED
// DIGITAL STIMULUS
SUPPORT
FREQUENTLY ASKED
// PURCHASING & DELIVERY
How do I get Trash Talk after purchasing? ▼
After purchase via Paddle you'll receive an email with your download link and a unique license key. Download the installer, run it, and enter your key on first launch. Your copy is permanently activated — no subscription, no expiry.
What platforms does Trash Talk support? ▼
Currently Windows 10/11 64-bit only. Android is in active development. Mac and Linux are not currently planned.
My download link has expired or isn't working. ▼
Download links expire after 5 uses or 48 hours. Email support@digitalstimulus.net with your order number and we'll issue a fresh link within 24 hours.
Can I install on multiple computers? ▼
Your license covers up to 2 personal devices. Contact support@digitalstimulus.net to transfer to a new machine.
// GAMEPLAY
Do I need internet to play Trash Talk? ▼
No — Trash Talk is fully offline. Internet is only required for the optional AI response feature (requires your own Anthropic API key) and leaderboard score submissions.
What is the Dossier system? ▼
An optional feature where you fill in personal details — job, habits, fears, secrets. The AI uses these to roast you specifically. All Dossier data stays on your device only and is never uploaded anywhere.
How do I unlock higher difficulty modes? ▼
Bank points across rounds. Thresholds: Wannabe 1,200pts · Slinger 4,000pts · Trasher 16,000pts · Dis-God 40,000pts · Black Superman 80,000pts.
The game won't launch or crashes on startup. ▼
Try: 1) Right-click the exe and Run as Administrator. 2) Check Windows Defender hasn't quarantined the file. 3) Reinstall from your download link. Still stuck? Email support@digitalstimulus.net with your Windows version and any error message.
// STATUS: ACTIVE DEVELOPMENT
Prisma Armor is currently in development. This FAQ will grow as features are confirmed. Wishlist to be notified.
What is Prisma Armor? ▼
A top-down twin-stick tank combat / tactical RPG set in a crystal universe — no cities, no soil, no rock. Everything is crystallised light. You command a crew-operated modular tank across procedurally generated battlefields. Every enemy tank is fully modular; shoot their parts off, rig them, haul them back, and build them into your own war machine. A 500+ node skill tree and endless part combinations mean no two playthroughs feel alike. Core loop: Fight → Salvage → Upgrade → Choose Mission → Repeat.
What platforms will it release on? ▼
PC — Windows, macOS, and Linux. No mobile planned.
Will there be microtransactions or pay-to-win? ▼
There is a cosmetic-only in-game store. It sells appearance items — nothing that affects gameplay, combat, or progression. No pay-to-win mechanics exist or will ever be introduced. That is a design pillar, not a policy subject to revision.
Will there be cloud saves and cross-device progression? ▼
Yes — planned. An account system will tie your build, level, and progress to your profile, accessible across devices.
How do I stay updated on development? ▼
Wishlist on the Prisma Armor page with your email. You can also join the Discord for development updates and to talk directly with the developer.
// BILLING & PAYMENT
Who handles payments? ▼
All payments are processed by Paddle, our Merchant of Record. They handle VAT, sales tax, and all payment compliance globally. Your card statement will show a charge from Paddle.
How do I request a refund? ▼
Email support@digitalstimulus.net within 14 days of purchase with your order number. Full refund provided the license key has not been activated.
Who is Digital Stimulus? ▼
An independent one-person game studio. Currently shipping Trash Talk: Windows Edition and building Prisma Armor. Small team, big ambition.
Do you have a Discord? ▼
Yes — join at discord.gg/jdJfqS5Ck8 for game discussion, development updates, and to chat directly with the developer.
REFUND POLICY
STANDARD WINDOW
Full refund within 14 days of purchase, provided the license key has not been activated. Once activated the sale is final.
NO REFUND IF
License key has been activated
More than 14 days since purchase
Purchase flagged as fraudulent
HOW TO REQUEST
Email support@digitalstimulus.net with your order number
Include the email used for purchase and reason
We respond within 2 business days. Approved refunds processed by Paddle within 5–10 days.
PRIVACY POLICY
WHAT WE COLLECT
Purchase data — handled by Paddle, our Merchant of Record. We receive order number and email for delivery only.
Support emails — stored only to respond. Never shared.
Newsletter signups — email only, used solely for release notifications.
WHAT THE GAME COLLECTS
Dossier data — stored locally only. Never transmitted anywhere.
Leaderboard scores — display name and score if you choose to submit. No account required.